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Unity visual studio 2018
Unity visual studio 2018









Previously it was printing "Unable to find main", now it will print "Failed to load 'libmain.so', the application will terminate.", additionally it will print exception from System.loadLibrary with detailed info, where the application was looking for libmain.so

Unity visual studio 2018 android#

  • Android: Improve error messages for cases where android application fails to load libmain.so.
  • Serialization: Kaydara FBX Binary becomes a YAML file when Editor serializes changesĢ018.4.10f1 Release Notes Backwards Compatibility Breaking Changes Scripting: Development build fails with "il2cpp.exe didn't catch exception: System.IndexOutOfRangeException" Scene Management: Transform::GetWorldToLocalMatrix crash during first import when accessing Components in Prefabs Scene Management: Enabled Prefab is disabled after upgrading to Improved Prefabs Mobile: Crash in when application location is changed to SD card on Android device Graphics - General: Editor crashes at MaterialScripting::Lerp when () has a null material Release notes Known Issues in 2018.4.10f1Īudio: Audio is playing even when there is no Audio Listener in the scene.









    Unity visual studio 2018